Random eventsTable

From PSwiki
Revision as of 16:51, 15 October 2022 by Talad (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
UE Field Type Key Type Default Extra Description
ADD id int(11) PRI auto_increment
ADD area varchar(100) tavern, outdoor, temple, ...
ADD hour_start varchar(100) Time of day START, expressed in hours, in-game time
ADD hour_end int(11) Time of day END, expressed in hours, in-game time
ADD probability float random chance of this event to happen expressed in %
ADD nextevent_min int(11) 10 Minimum pause before starting the next event. In real-life minutes.
ADD nextevent_max int(11) 60 Maximum pause before starting the next event. In real-life minutes.
ADD player_proximity int(11) 10 distance from the player to trigger the event in meters.
ADD min_players int(11) 1 minimum number of players in range to trigger the event
ADD max_players int(11) -1 Maximum number of players in range to trigger the event
ADD flags varchar(100) Flags can be : ONELOCATION
ADD prerequisite varchar(100) example: total ranks or specific skill with minimum value required. Use the same syntax as quest prereq.
ADD script text the script to run when the event starts