PSUnreal Art
Standards and Methods
Character rigging - setting up a character in blender to be used with the standard ue4 skeleton
Characters and Creatures sockets
Optimization with Lightmaps, LOD, and Collisions
Import Assets into Unreal
Import Texture with Alpha from GIMP
Export Assets from Unreal
I had an issue where a texture coudn't be exported from Unreal. It doesn't have the "Asset Actions -> Export" menu entry at all.
Just copy the reference from unreal in the second line, and change the output line. Run this in Output Log, then select "Python" on the left dropdown.
import unreal
texture = unreal.EditorAssetLibrary.load_asset('/Game/Test/Character/Textures/Hair1.Hair1')
exporter = unreal.TextureExporterPNG()
task = unreal.AssetExportTask()
task.set_editor_property('object', texture)
task.set_editor_property('exporter', exporter)
task.set_editor_property('filename', 'C:/Output/Hair1.png')
task.set_editor_property('replace_identical', True)
task.set_editor_property('prompt', False)
task.set_editor_property('automated', True)
unreal.Exporter.run_asset_export_task(task)