Talk:Tribe Rework
Parser Class
As I've written in the document, this class will use the already existing NPC Operations, Reactions & Perceptions to build up the Behaviors and NPCTypes.
To answer Talad's feedback:
On assembly, this class will insert a reaction to change the tribesmen's behavior on sleep during day/night. (in respect of the tribe traits nocturnal/diurnal).
And, it will insert a reaction to change the behavior on attack/interact. (in respect of the tribe traits aggressive/peaceful).
Basically, the whole idea is meant to give us the possibility to add/retract anything from the tribe members behaviors just by changing database entries.
--Zee 15:46, 1 July 2011 (UTC)----