DatabaseDesign: Difference between revisions
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* [[TraitsTable|traits]] | * [[TraitsTable|traits]] | ||
* [[Tribe membersTable|tribe_members]] | * [[Tribe membersTable|tribe_members]] | ||
* [[Npc hired npcsTable|npc_hired_npcs]] | * [[Npc hired npcsTable|npc_hired_npcs]] | ||
* [[Sc npctypesTable|sc_npctypes]] | * [[Sc npctypesTable|sc_npctypes]] |
Revision as of 15:33, 11 January 2022
Administration
Sectors
Codex
Character Tables
- accounts
- character_advantages
- character_events
- character_limitations
- character_quests
- character_relationships
- character_skills
- character_traits
- characters
- player_spells
- race_info
- familiar_types
- introductions
- character_discoveries
- character_factions
- character_variables
Character Creation
Commands
Combat
Game Master
Guild Tables
Loot
NPC Movement Tables
- sc_location_type
- sc_locations
- sc_npc_definitions
- sc_path_points
- sc_tribe_memories
- sc_tribe_resources
- sc_waypoint_aliases
- sc_waypoint_links
- sc_waypoints
- npc_spawn_ranges
- npc_spawn_rules
- tribes
NPC Dialog Tables
- npc_bad_text
- npc_disallowed_words
- npc_knowledge_areas
- npc_responses
- npc_synonyms
- npc_trigger_groups
- npc_triggers
Factions
Crafting Tables
- trade_autocontainers
- trade_combinations
- trade_contraints
- trade_patterns
- trade_processes
- trade_transformations
Spells Tables
Pet
- pet_abilities
- pet_evolution
Items Tables
Mini-game Tables
Hunt Locations and Natural Resources
Scripting tables
Web Client
Unsorted Tables
- merchant_item_categories
- migration
- money_events
- movement_modes
- movement_types
- quest_scripts
- quests
- race_spawns
- skills
- stances
- tips
- trainer_skills
- traits
- tribe_members
- npc_hired_npcs
- sc_npctypes
- sc_tribe_assets
- sc_tribe_knowledge
- tribe_recipes
- weapon_types
- random_events
- skills_abilities
- traps_properties
- voice_overs
- voice_overs_npc