User contributions for Talad
Jump to navigation
Jump to search
6 March 2022
- 15:5515:55, 6 March 2022 diff hist +1,721 N Loot Created page with "You can get loot through a number of methods: 1) Through quests, we have the possibility to reward players items or money. See [https://planeshift.top-ix.org/pswiki/index.php/Quest_scripts_syntax#Give Give] script directive. At the moment this cannot be randomized. 2) Harvesting loot items from Hunt Locations and Natural Resources, which spawn items on the ground or allow you to dig for items. At the moment this cannot be randomized. Only quality changes when harve..." Tag: Visual edit
- 15:1815:18, 6 March 2022 diff hist +10 PSUnreal Config →Dynamic elements Tag: Visual edit
27 February 2022
- 20:0620:06, 27 February 2022 diff hist −18 Crash fix on Linux No edit summary Tag: Visual edit: Switched
- 20:0520:05, 27 February 2022 diff hist +233 Crash fix on Linux No edit summary Tag: Visual edit
- 18:0918:09, 27 February 2022 diff hist +270 N Crash fix on Linux Created page with "If you experience a crash on Linux in 0.7.18 release when loading world, with the log saying VK_ERROR_DEVICE_LOST , try the following: Go in your config directory, check if there is a file called Engine.ini and then add this: [SystemSettings] r.AllowStaticLighting=0" Tag: Visual edit
- 18:0718:07, 27 February 2022 diff hist +24 PSUnreal Guide →Troubleshooting on Linux Tag: Visual edit
13 January 2022
- 21:2121:21, 13 January 2022 diff hist −170 UE Roadmap No edit summary Tag: Visual edit
10 January 2022
- 22:1822:18, 10 January 2022 diff hist +811 Quest scripts syntax →The first step Tag: Visual edit: Switched
- 21:5321:53, 10 January 2022 diff hist +1,469 Quest scripts syntax No edit summary Tag: Visual edit
- 21:0821:08, 10 January 2022 diff hist +33,345 N Quest scripts syntax Created page with " = Structure of a quest script = Quests are written out in chunks called steps. Each step covering the requirements of the previous one. == Important rules concerning steps == * Each step is separated by three dots: "...". The three dots mark the beginning of a new step. * Every step in the quest should be explicitly completed or locked correctly. Example: "Complete Quest Name Step #" before the Quest is completed. * A step can require the completion of another step by..." Tag: Visual edit
- 20:5620:56, 10 January 2022 diff hist +28 PSUnreal Config →Quests Tag: Visual edit
- 11:4511:45, 10 January 2022 diff hist −61 PS Voiceovers No edit summary Tag: Visual edit
4 January 2022
3 January 2022
- 22:2622:26, 3 January 2022 diff hist +716 PS Voiceovers No edit summary Tag: Visual edit
- 08:4508:45, 3 January 2022 diff hist 0 PSUnreal No edit summary Tag: Visual edit
2 January 2022
- 22:5222:52, 2 January 2022 diff hist 0 Building PSUnreal on macOS No edit summary Tag: Visual edit
- 22:5122:51, 2 January 2022 diff hist 0 Building PSUnreal on Linux No edit summary Tag: Visual edit
- 22:5122:51, 2 January 2022 diff hist 0 Building PSUnreal on Windows No edit summary Tag: Visual edit
- 22:2322:23, 2 January 2022 diff hist −8 PSUnreal Programming →Update Unreal Engine and Git commands Tag: Visual edit
- 16:5016:50, 2 January 2022 diff hist +382 Channel packing No edit summary current Tag: Visual edit
- 13:4513:45, 2 January 2022 diff hist 0 PSUnreal Programming →Update Unreal Engine and Git commands Tag: Visual edit
- 10:2110:21, 2 January 2022 diff hist +363 PSUnreal Programming →Update Unreal Engine and Git commands Tag: Visual edit
29 December 2021
- 18:3218:32, 29 December 2021 diff hist +111 Skybox and Lights setup No edit summary Tag: Visual edit
19 December 2021
- 15:4215:42, 19 December 2021 diff hist +116 Traps →Overview
- 15:1615:16, 19 December 2021 diff hist +94 Levers and Interactable Objects →Gates and Doors
- 15:1515:15, 19 December 2021 diff hist +273 Levers and Interactable Objects →Levers
- 15:1415:14, 19 December 2021 diff hist +1,403 Levers and Interactable Objects No edit summary
- 15:0415:04, 19 December 2021 diff hist +711 Traps →Overview
- 14:5814:58, 19 December 2021 diff hist +496 N Traps Created page with "== Overview == There are three types of traps you can place in the game 1) Traps on the ground, which are spawned with Action Locations, based on p..."
- 14:5314:53, 19 December 2021 diff hist +13 PSUnreal Config →Dynamic elements
16 December 2021
- 18:2218:22, 16 December 2021 diff hist +626 Errors in Running the client No edit summary current
11 December 2021
- 20:4920:49, 11 December 2021 diff hist +44 N Levers and Interactable Objects Created page with "== Levers == Linked Actors How to activate"
- 20:4820:48, 11 December 2021 diff hist +39 PSUnreal Config →Dynamic elements
4 December 2021
- 15:1615:16, 4 December 2021 diff hist +1 PSUnreal →Roadmap
- 15:1615:16, 4 December 2021 diff hist +7 PSUnreal →Roadmap
- 15:1515:15, 4 December 2021 diff hist 0 N File:Banner roadmap.jpg No edit summary current
- 14:4114:41, 4 December 2021 diff hist −602 Character Animations →Animations for Characters current
- 14:3214:32, 4 December 2021 diff hist +2,395 N Character Animations Created page with " Animations are played at 30FPS, and usually span from 50 to 150 frames. The numbers below are an indication of our current characters, and should not be considered a strict g..."
- 14:3114:31, 4 December 2021 diff hist −2,109 Import a char Blender →Importing animations
- 14:3014:30, 4 December 2021 diff hist +26 PSUnreal Art →Standards and Methods
30 November 2021
- 23:2023:20, 30 November 2021 diff hist +86 PSUnreal Config →Npc Behaviours
- 23:1023:10, 30 November 2021 diff hist +54 PSUnreal Config →Dynamic elements
- 23:0423:04, 30 November 2021 diff hist 0 Action locationsTable No edit summary
- 23:0423:04, 30 November 2021 diff hist +234 Action locationsTable No edit summary
- 23:0323:03, 30 November 2021 diff hist +107 DatabaseDesign No edit summary
- 23:0023:00, 30 November 2021 diff hist +27 PSUnreal Proximity Triggers →Proximity triggers in PSLegacy and in PSUnreal current
- 22:5922:59, 30 November 2021 diff hist +236 Action locationsTable No edit summary
- 22:5022:50, 30 November 2021 diff hist +105 Action locationsTable No edit summary
- 22:4622:46, 30 November 2021 diff hist +18 PSUnreal Proximity Triggers No edit summary
- 22:3522:35, 30 November 2021 diff hist +109 Hunt Locations and Natural Resources →Hunt Locations