PSUnreal Config: Difference between revisions

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Created page with "== PSUnreal New content Configuration == * Config Races * Config Character Creation * How to define Sectors * Music and Ambience Sounds * Lights * PSUn..."
 
 
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== PSUnreal New content Configuration ==
== Static elements ==


* [[Config Races]]
* [[Config Races]]
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* [[Music and Ambience Sounds]]
* [[Music and Ambience Sounds]]
*[[Creatures and Attack sounds]]
*[[Creatures, Attack Types and Attacks]]


* Lights
* Lights
* [[HowtoAddASpellToTheDatabase|Howto add a spell to the database.]]
*[[Combat and chase acceptance range]]
*[[Factions and Organizations]]
*[[Weapon Trails]]
*[[Voiceovers (audio files)]]
== Dynamic elements ==


* [[PSUnreal Proximity Triggers]]
* [[PSUnreal Proximity Triggers]]


* [[HowtoAddASpellToTheDatabase|Howto add a spell to the database.]]
* [[Random Generated events]]
 
* [[Hunt Locations and Natural Resources]]
 
* [[Levers and Interactable Objects]]
 
* [[Traps]]
*[[Loot]]
*[[PSUnreal Guildhouses|Guildhouses (action locations)]]
*[[Setting Items]]
*[[Add new NPC]]
*[[Add Waypoints and paths]]
*[[Minigames]]
*[[Procedural Dungeon Generation]]
*[[Reload - Reloading at runtime]]
*[[PSUnreal Fishing Setup|Fishing Setup]]
 
== Npcs ==
 
* Behaviours: Nearly all we have is documented in [[NpcClient Design|this page]] and its sub pages
* [[KAs (Knowledge Areas) list and structure|Knowledge Areas]] (for dialogues)
 
== Quests ==
 
* [[Quest scripts syntax]]
 
== Mechanisms ==
TODO

Latest revision as of 20:07, 5 May 2025