PSUnreal Config: Difference between revisions
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(25 intermediate revisions by the same user not shown) | |||
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* [[Music and Ambience Sounds]] | * [[Music and Ambience Sounds]] | ||
*[[Creatures and Attack sounds]] | |||
*[[Creatures, Attack Types and Attacks]] | |||
* Lights | * Lights | ||
* [[HowtoAddASpellToTheDatabase|Howto add a spell to the database.]] | * [[HowtoAddASpellToTheDatabase|Howto add a spell to the database.]] | ||
*[[Combat and chase acceptance range]] | |||
*[[Factions and Organizations]] | |||
*[[Weapon Trails]] | |||
*[[Voiceovers (audio files)]] | |||
== Dynamic elements == | == Dynamic elements == | ||
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* [[Random Generated events]] | * [[Random Generated events]] | ||
* [[Hunt Locations and Natural Resources]] | |||
* [[Levers and Interactable Objects]] | |||
* [[Traps]] | |||
*[[Loot]] | |||
*[[PSUnreal Guildhouses|Guildhouses (action locations)]] | |||
*[[Setting Items]] | |||
*[[Add new NPC]] | |||
*[[Add Waypoints and paths]] | |||
*[[Minigames]] | |||
*[[Procedural Dungeon Generation]] | |||
*[[Reload - Reloading at runtime]] | |||
*[[PSUnreal Fishing Setup|Fishing Setup]] | |||
== Npcs == | |||
* Behaviours: Nearly all we have is documented in [[NpcClient Design|this page]] and its sub pages | |||
* [[KAs (Knowledge Areas) list and structure|Knowledge Areas]] (for dialogues) | |||
== Quests == | |||
* [[Quest scripts syntax]] | |||
== Mechanisms == | |||
TODO |
Latest revision as of 20:07, 5 May 2025
Static elements
- Lights
- Howto add a spell to the database.
- Combat and chase acceptance range
- Factions and Organizations
- Weapon Trails
- Voiceovers (audio files)
Dynamic elements
- Traps
- Loot
- Guildhouses (action locations)
- Setting Items
- Add new NPC
- Add Waypoints and paths
- Minigames
- Procedural Dungeon Generation
- Reload - Reloading at runtime
- Fishing Setup
Npcs
- Behaviours: Nearly all we have is documented in this page and its sub pages
- Knowledge Areas (for dialogues)
Quests
Mechanisms
TODO